"X2Pro uses Marquis' Media Highway, the core technology employed by Marquis' media integration products to integrate Final Cut Pro X into professional audio workflows, delivering seamless integration between the two applications. "X2Pro Audio Convert 2.1.9 will now allow media from Red Digital cameras to be exported from FCPX to Pro Tools for audio finishing for the first time. "R3D is a proprietary multimedia audio/video file format owned by the Red Digital Cinema Camera Company and features lossy compression for video contents and lossless for audio contents," explains Neil Attard, director new products, Marquis Broadcast. ![]() I don't know why sometimes they don't and sometimes they do.Marquis Broadcast has announced the latest version of X2Pro, its conversion application for delivering Final Cut Pro X projects to Avid Pro Tools for audio finishing, will now support REDCODE RAW (R3D). Still, you'd think MOTU would fix anything like this as soon as it happens. While Apple's audio applications seemed unaffected (possibly because of insider information), others like Digital Performer were caught off-guard, and thus a bounce-to-disk with AIFF selected actually produces AIFF-C/sowt which shows up in the Finder as AIFC, but is not the same as the traditional AIFC format, which formerly was virtually interchangeable with AIFF. AIFF-C/sowt Audio Interchange File Format - Compressed/sowt: A little-known audio file format introduced by Apple sometime in late 2006- early 2007 without documentation or announcement.I don't remember much about it, but here is what I put in the Tips Sheet glossary at the time: Then there was a period in which exports to AIFF weren't working right. Mach Five 2 was to be compatible with Apple Loops, but shortly after it came out, Apple changed the format and they no longer worked. This isn't the first time that Apple has changed a format soon after MOTU went to great pains to provide an export/import path. But the situation may be more complex than we know. It's a valid question for which I do not know the answer. Why can't DP work the way it's supposed to work, instead of always blaming Apple? ![]() ![]() JSmith1234567 wrote:To be honest, why should I even be considering a third-party program and workarounds? I don't know what is missing in the AAF's created by X2Pro or Media Composer, but once run through PT I can get stuff into DP no problem. I've also had to do this with AAF's exported out of Avid Media Composer to get them into DP. In order to get the audio I had to use(gasp) Pro Tools 10 to import the X2Pro AAF file which I then saved as another AAF(File -> Export -> Selected Tracks as New AAF/OMF.) that I was able to import into DP with the audio now in place. Importing the X2Pro AAF into DP results in a Project which has no audio in it, whether opened from the File menu or importing into an empty Project from File -> Import -> OMF/AAF As Project. ![]() I used the LE version of X2Pro for the XML -> AAF conversion, which at the time of this writing just got updated to version 2.3 which supports FCP XML v1.4 as well as spanned R3D files in Mavericks. I just revisited this topic, having to move some audio out of FCPX for editing since that functionality within FCPX is shall I say, lacking.
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